Tag: teaching

  • The End of Physical Video Games Threatens Games Education (and Libraries, and Scholars, and…)

    The End of Physical Video Games Threatens Games Education (and Libraries, and Scholars, and…)

    This morning, Sony announced that in 2028 they will discontinue the production of PlayStation games on physical media. This is presumably part of the lead-in to the release of the PlayStation 6, which is rumored to exist as both a low-power handheld and a high-power home console. This news comes on the heels of Rockstar Games announcing that Grand Theft Auto 6 will release in digital form only – if you buy a box, it will contain a download code and that’s it. Sony’s announcement was followed by reporting from Windows Central that the upcoming XBOX successor code-named “Project Helix” may also drop disc support.

    A lot of folks have written in various venues about why digital-only games are bad or harmful for this or that reason – access, preservation, economics – there are a million arguments. This post will highlight a concern I have that is often overlooked in these discussions: the effects on education and the classroom.

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